Dragon's Dogma Online Guide Wikia
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HunterIcon
Hunter

Info[]

The Hunter ハンター is the ranged DPS for the party. It requires some skill to play because you have to manually aim every shot. Their explosive arrow is an important part of the kit as it can be detonated by other party members or pawns for high damage. Paired with the crimson arrow ability found later in the game they can deal extra damage on impact upon hitting the enemy with an arrow shot from the bow, doesn't work when climb attacking.

Tips:

Pressing in R3 (the right analog stick on a controller) will zoom into a sniper mode once you've unlocked the keen sight core skill, your shots are slightly slower than basic arrows, but deal high amounts of damage with increased Blow Power, longer range with 100% accuracy aka instant hits if you're aim is on point at a moving target.

Custom Skills[]

Skill Name Details Level Up Changes Notes Vocation/Job requirements
Threefold Arrow Fire multiple arrows in a quick succession. Staggers large enemies Increases damage

LV.6: Increases arrows fired (from 3 to 5)

Fire 3 arrows in a very small cone towards your enemies, the arrows will all deviate in different directions, but not too far LV. 2 JLV

JP

LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

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LV. 8 JMC

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LV. 9 JMC

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Puncture Dart Fires a shot capable of piercing multiple targets Increases damage

LV.6: Shortens the interval between hits, increasing the likelihood of hitting more times

Fire a slow moving arrow capable of passing through multiple enemies, it can also pass through multiple body parts on larger enemies, dealing damage for every part pierced LV. 1 JLV 3

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

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LV. 8 JMC

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LV. 9 JMC

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Triad Shot Fires three arrows in a wedge pattern Increases damage

LV.6: Increases arrows fired (from 3 to 5)

Fire 3 arrows in a rough fan formation. The arrows have slight deviation upwards and downards, making the skill feel a bit more like a shotgun shot than a fan shot. These arrows deal more damage than in Threefold Arrow LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

JP 4000

LV. 8 JMC

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LV. 9 JMC

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Flying Din Fires an arrow that produces a deafening blare on impact, breaking enemy guard. Will also launch nearby enemies Increases Blow Power

LV.6: Increases the range of the effect

If activated beforehand, Crimson Arrow will still deal the explosive damage LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

JP 4000

LV. 8 JMC

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LV. 9 JMC

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Cloudburst Volley Sends a wall of arrows skyward to rain down on a broad area Increases damage

LV.6: Increases number of hits

Great at doing AoE headshots on any bipedal creatures LV. 1 JLV 13

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

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LV. 8 JMC

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LV. 9 JMC

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Whirling Arrow Looses a spinning arrow that delivers a barrage of hits to an area.

Especially effective with status arrows.

Increases damage

LV.6: Increases number of hits

Fire an arrow that drills into an enemy. Hits up to 5 times based on level. Can be used with different arrow types to efficiently proc status ailments due to landing multiple hits for a single arrow LV. 1 JLV 13

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

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LV. 8 JMC

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LV. 9 JMC

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Crimson Arrow Applies an explosive stun effect to all arrows loaded. Increases damage inflicted. Increases damage

LV.6: Increases the range of the effect

After a short charge, apply an explosive effect to all arrows loaded, providing additional stun and damage while also causing fuse explosive arrows to detonate on impact LV. 1 JLV 20

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

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LV. 8 JMC

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LV. 9 JMC

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Full Bend Draws the bow with all the user's might, then looses a shot straight ahead. Power greatly increases if released as maximum charge is reached. Increases damage

LV.6: Increases total charge stages (from 1 to 2)

Very high velocity arrow LV. 1 JLV 25

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

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LV. 8 JMC

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LV. 9 JMC

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Backward Retreat Quickly dodges backwards, creating distance between you and your enemies Decreases Stamina cost, Increases Endurance during usage

LV.6: Motion changes. Increases invulnerability frames

Has invulnerability frames, can cancel all animations except kicks, special arrows switch, reloading and Crimson Arrow. Can immediatly assume the stance you were in before using Backward Retreat if you press the skill key again [or bow Aim key] quickly at the end of the animation (ie.If you were shooting Threefold Arrow, then cancel it into Backward Retreat and use Threefold Arrow again at the right time, you'll skip the loading animation for Threefold Arrow and be able to immediately shoot), couple this with skill loading animation cancel and you can actually start shooting your skills earlier (This technique will glitch out with Cloudburst Volley if done too quick, resulting in emptying your quiver while shooting nothing. This can also loop Flying Din without ever playing the loading arrow animation if you repeatedly spam the skill during the cartwheel, making it a stunfest)


This works well with skill BELOW Lv.6, above make it too slow. Demonstration: https://www.youtube.com/watch?v=iWBLKVw7pWY

Above technique is only to start a skill sooner than default time, not to spam it (it's just to cancel the stance change/1st arrows loading animation), the one below is good to spam a skill but not very wise in stamina consumption

LV. 1 JLV 30

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

JP 5900

LV. 8 JMC

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LV. 9 JMC

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Explosive Arrow Volley Coat multiple arrows in gunpowder and send them skyward to rain down on a broad area Increases damage

LV.6: Increases arrows fired (from 3 to 5)

Crimson Arrow buff makes the arrows detonate on impact. Does high damage, but the pattern makes it unfit to use in alot of situations, and the charging time is kinda long too LV. 1 JLV 30

JP

LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

JP 5900

LV. 8 JMC

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LV. 9 JMC

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Storm Arrow Continuously shoot multiple arrows as you press the button. As you shoot more arrows, it becomes easier to stagger enemies. Increases damage

LV.6: Increases attack speed

Every shot becomes faster, as long as you don't delay your button press. If you reach at the max speed, you'll leash a Mighty Bend(from DD&DA).

You can delay your shot at any time, and start over from the begging, letting you deal high blow powered shots in a fast manner.

LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JLV

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LV. 6 JLV

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LV. 7 JMC

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LV. 8 JMC

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LV. 9 JMC

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Demon Arrow Draw the Bow back with all your might and loose an arrow of extraordinary power. Further increase damage if fired just as the charge is completed. The lower the enemy's health, the higher the damage of this skill. Increases damage

LV.6: Decreases charge time

LV. 1 JSC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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LV. 7 JMC

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LV. 8

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LV. 9

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Sky Burst Shot Loose an arrow wrapped with explosive powder into the sky. Detonation altitude rises the longer the button is held while firing. Increases damage

LV.6: Increases the number of explosions

LV. 1 JSC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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LV. 7

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LV. 8

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LV. 9

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Combined Pierce Shot Tightly bind together all the arrows in the quiver, and unleash them with your entire body's might.

Can be activated while climbing an enemy

Increases damage

LV.6: Increases maximum charge (from 2 to 3) and reduces number of button presses needed to advance to the next level of charge

LV. 1 JSC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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LV. 7

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LV. 8

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LV. 9

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Augments[]

Augment Name

Ability Point Cost

Details Level Up Changes Notes Vocation/Job requirements
Precision

4

Keeps your arrows from flying off mark when you loose them whilst in motion Further decreases deviation Press RB/LB or right mouse to aim your bow, enabling you to shoot LV. 1 JLV 1

JP

LV. 2 JLV 6

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LV. 3 JLV 9

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LV. 4 JLV 18

JP

LV. 5 JMC

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LV. 6 JMC

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Delayed Explosion

3

Extends the time period that explosive arrows will linger before exploding Further extends time LV. 1 JLV 1

JP

LV. 2 JLV 6

JP 400

LV. 3 JLV

JP 500

LV. 4 JLV

JP 800

LV. 5 JMC

JP 1000

LV. 6 JMC

JP 2000

Hidden Potential

6

Increases your Blow Power when you stand at death's door Further increases Blow Power LV. 6 Blow Power 75 LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Damping

3

Decrease recoil after firing your bow Decreases recoil further
LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Concentration

6

Extends the time period for active reload
Extends time further
LV. 1 JLV 13

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LV. 2 JLV 15

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Sturdy Stance

7

Increases Stamina recovery speed while bow your bow is ready to fire Increases Stamina recovery further
LV. 1 JLV 13

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Perfect Reload

8


Extends the time window for a master reload, making it easier to perform
Extends time window further
LV. 1 JLV 20

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LV. 2 JLV 22

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Ogre Proficiency

9

Increases damage dealt to Demon enemies Increases damage further All apes and orcs LV. 1 JLV 20

JP

LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV 30

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LV. 5 JMC

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LV. 6 JMC

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Winged Beasts Proficiency

6


Increases damage dealt to Winged Beast enemies
Increases damage further Anything that has wings and can fly, except for dragonkin they have their own augments, because some can't fly LV. 1 JLV 25

JP

LV. 2 JLV 27

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Ogre Safeguard

5

Decrease damage received from Ogre enemies Decreases damage further All apes and orcs LV. 1 JLV 30

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LV. 2 JLV 32

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Winged Beast Safeguard

3

Decrease damage received from Winged Beast enemies Decreases damage further Anything that has wings and can fly, except for dragonkin they have their own augments, because some can't fly LV. 1 JLV 30

JP

LV. 2 JLV 32

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Skilled Reload

4

Stamina regenerates when you do a perfect active reload Increases recovered Stamina further
LV. 1 JLV 33

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Arrow Increase

9

Increases the number of arrows that can be loaded into the quiver at a time Increases arrow count further
LV. 1 JLV 33

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Menacing Form

7

Decreases chance to be staggered when aiming with the bow Further decreases stagger chance
Enhances Endurance
LV. 1 JLV 35

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LV. 2 JLV 38

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Heart Shot

7

Increases the stagger power of your arrows when standing at the perfect range Further increases stagger power
Enhances Blow Power when the reticle is colored red
LV. 1 JLV 35

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Decisive Shot

7


Increases your damage dealt towards parts weak against missile attacks, but reduces your damage to parts strong against them.
Further increases damage Enhances damage when you target weak points, otherwise you do less damage LV. 1 JLV 35

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Enhancement

5

Increases your stagger power when your health is above a certain amount, making it easier to stagger enemies

Further increases stagger power
LV. 4 Blow Power 46

When the health doesn't go on the left side of the line that appears on your health bar

LV. 1 JLV 40

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Aggression Arrow

6

Increases the effectiveness of status effect-inducing arrows Further increases status effectiveness
i.e sleep arrows, silence arrows.

Not sure if it works with enchantments from skills or crests.

LV. 1 JLV 40

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Hardy

4

Increases your stagger power while above a certain amount of Stamina, making enemies easier to stagger Further increases stagger power
LV. 4 Blow Power 30

No indicator on stamina bar

LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Reload Force

3

Reduces damage taken when reloading arrows Further reduces damage taken
LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV 51

JP 800

LV. 5 JMC

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LV. 6 JMC

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Shadow Attack

5

Increases the damage you deal towards enemies not in combat stance Further increases damage dealt
Enhances damage done when the enemy is any other stance than combat stance(walking, jump(ing)/attack(ing) doesn't disrupt it, take it from your own character). i.e idle, walking (out of combat stance), running (forces out of combat), running jump, stunned(knocked out/seeings stars), sleeping, knocked down.

Not sure about stagger though, probably is still a combat stance.

LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Pleasant Attack

15

Increases attack power when standing at the perfect range Further increases attack power
LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Attack Expansion

15

Increases the range in which arrows will deal the greatest amount of damage Further increases range
LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Herculean Strength

8

Increases stagger power, making it easier to stagger enemies Further increases stagger power LV. 4 Blow Power 24 LV. 1 JLV

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LV. 2 JLV

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LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Tough Skin

8

Reduces the damage you take from missile attacks Further reduces chance of being staggered LV. 1 JLV

JP

LV. 2 JLV 48

JP 600

LV. 3 JLV

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LV. 4 JLV

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LV. 5 JMC

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LV. 6 JMC

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Archery: Slayer

3

Increases the damage of your basic arrow attacks Further increases damage

LV5~6: Increases stagger power

LV. 5~6 Blow Power LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Exploding Arrow: Fury

3

Increases the damage of Explosive Arrows Further increases damage

LV5~6: Increases status effect rate

LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Arrowhead Strike: Fury

3

Increases the damage of Arrowhead Strike Further increases damage

LV5~6: Increases status effect rate

LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Rigid Stance

5

Increases physical and magick defense while aiming your bow Further increases defenses LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Keensight Shot: Slayer

3

Increases the damage of Keensight shots Further increases damage

LV5~6: Increases blow power

LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Rescue Assistance

5

When you revive a party member they will have increased Physical Defense for a period of time Increases effect duration further LV. 1 SC

JP

LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Archery: Crusher

3

Increases the damage of your basic arrow attacks Further increases damage

LV5~6: Increases chance and exhaust attack

LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Exploding Arrow: Crusher

3

Increases the damage of Explosive Arrows Further increases damage dealt

LV5~6: Increases chance and exhaust attack

LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Arrowhead Strike: Crusher

3

Increases the damage of Arrowhead Strike Further increases damage dealt

LV5~6: Increases chance and exhaust attack

LV. 1 SC

JP

LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Augmented Spirit

5

Increases maximum Stamina Further increases maximum Stamina LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Keensight Shot: Crusher

3

Increases the damage of Keensight shots Further increases damage dealt

LV5~6: Increases chance and exhaust attack

LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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Climax Bow

5

Increases the damage of the triple shot arrow gained upon a perfect reload Further increases damage dealt LV. 1 SC

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LV. 2

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LV. 3

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LV. 4

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LV. 5

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LV. 6

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